CPU RightMark Lite 2005 v1.3 eltérő eredmények
#-8
Elküldve: 2006. 09. 26. 17:08
System Info
RMCPULite Edition: x86 Platform
Operating system: Microsoft Windows XP Professional Szervizcsomag 2 (Build 2600)
CPU: AMD Sempron 2800+ (1 CPU)
Current clock: 1996.43 MHz
Features: MMX (ext), 3DNow! (ext), SSE
BIOS: Nvidia - 42302e31 Phoenix - AwardBIOS v6.00PG Phoenix - AwardBIOS v6.00PG (06/13/05)
Physical memory: 1048048 KB total, 543660 KB available
Memory to commit: 2520524 KB total, 2119116 KB available
Date: 09/26/2006, 18:08:07
Test Settings
Frame Size: 1024x768
Frame Buffer: Cached
Start Frame: 100
Number of Frames: 300
Physical Model: Model 1
Number of Objects: 400
Number of Lights: 4
Shadows: On
Textures: On
Sky Sphere: On
Texture Filtering: Bilinear
Number of Textures: 32
Solver Instruction Set: FPU
Renderer Instruction Set: SSE/EMMX
Renderer Threads: 1
Test Results
Frames processed: 300
Solver FPS: 39.3584
Prerenderer FPS: 145.9551
Renderer FPS: 7.3904
Overall FPS: 5.9677
#-7
Elküldve: 2006. 09. 26. 17:19
lehet folytatni
#-6
Elküldve: 2006. 09. 26. 17:26
CPU RightMark Lite Test Report
System Info
RMCPULite Edition: x86 Platform
Operating system: Microsoft Windows XP Professional Szervizcsomag 2 (Build 2600)
CPU: AMD Athlon 64 Processor 3000+ (1 CPU)
Current clock: 2394.12 MHz
Features: MMX (ext), 3DNow! (ext), SSE, SSE2, SSE3, NX bit, x86-64
BIOS: A M I - 6000609 (06/09/06)
Physical memory: 1047792 KB total, 612416 KB available
Memory to commit: 2519128 KB total, 2190280 KB available
Date: 09/26/2006, 18:24:09
Test Settings
Frame Size: 1024x768
Frame Buffer: Cached
Start Frame: 100
Number of Frames: 300
Physical Model: Model 1
Number of Objects: 400
Number of Lights: 4
Shadows: On
Textures: On
Sky Sphere: On
Texture Filtering: Bilinear
Number of Textures: 32
Solver Instruction Set: SSE3
Renderer Instruction Set: SSE3/EMMX
Renderer Threads: 1
Test Results
Frames processed: 300
Solver FPS: 44.3281
Prerenderer FPS: 237.0130
Renderer FPS: 9.9071
Overall FPS: 7.8299
#-5
Elküldve: 2006. 09. 26. 18:58
CPU RightMark Lite Test Report
System Info
RMCPULite Edition: x86 Platform
Operating system: Microsoft Windows XP Professional Service Pack 2 (Build 2600)
CPU: AMD Athlon 64 X2 Dual Core Processor 3800+ (2 CPU)
Current clock: 2004.52 MHz
Features: MMX (ext), 3DNow! (ext), SSE, SSE2, SSE3, NX bit, x86-64, HypeA M I - 3000614 BIOS Date: 03/14/06 12:46:04 Ver: 08.00.10 BIOS Date: 03/14/06 12:46:04 Ver: 08.00.10 (03/14/06)
BIOS: A M I - 3000614 BIOS Date: 03/14/06 12:46:04 Ver: 08.00.10 BIOS Date: 03/14/06 12:46:04 Ver: 08.00.10 (03/14/06)
Physical memory: 1047788 KB total, 525252 KB available
Memory to commit: 1994884 KB total, 1518744 KB available
Date: 09/26/2006, 19:55:33
Test Settings
Frame Size: 1024x768
Frame Buffer: Cached
Start Frame: 100
Number of Frames: 300
Physical Model: Model 1
Number of Objects: 400
Number of Lights: 4
Shadows: On
Textures: On
Sky Sphere: On
Texture Filtering: Bilinear
Number of Textures: 32
Solver Instruction Set: SSE3
Renderer Instruction Set: SSE3/EMMX
Renderer Threads: 2
Test Results
Frames processed: 300
Solver FPS: 37.9598
Prerenderer FPS: 203.1838
Renderer FPS: 16.8188
Overall FPS: 11.0226
#-4
Elküldve: 2006. 09. 26. 19:45
System Info
RMCPULite Edition: x86 Platform
Operating system: Microsoft Windows XP Professional Szervizcsomag 2 (Build 2600)
CPU: AMD Athlon 64 X2 Dual Core Processor 3800+ (2 CPU)
Current clock: 2900.36 MHz
Features: MMX (ext), 3DNow! (ext), SSE, SSE2, SSE3, NX bit, x86-64, HypeNvidia - 42302e31 )Phoenix - Award WorkstationBIOS v6.00PG oC(Phoenix - Award WorkstationBIOS v6.00PG (04/06/06)
BIOS: Nvidia - 42302e31 )Phoenix - Award WorkstationBIOS v6.00PG oC(Phoenix - Award WorkstationBIOS v6.00PG (04/06/06)
Physical memory: 2095532 KB total, 1710496 KB available
Memory to commit: 4033444 KB total, 3796356 KB available
Date: 09/26/2006, 20:43:33
Test Settings
Frame Size: 1024x768
Frame Buffer: Cached
Start Frame: 100
Number of Frames: 300
Physical Model: Model 1
Number of Objects: 400
Number of Lights: 4
Shadows: On
Textures: On
Sky Sphere: On
Texture Filtering: Bilinear
Number of Textures: 32
Solver Instruction Set: SSE3
Renderer Instruction Set: SSE3/EMMX
Renderer Threads: 2
Test Results
Frames processed: 300
Solver FPS: 54.9726
Prerenderer FPS: 293.6270
Renderer FPS: 24.5275
Overall FPS: 16.0341
#-3
Elküldve: 2006. 09. 26. 20:02
#-2
Elküldve: 2006. 09. 26. 20:03
Idézet: Leeroy - Dátum: 2006. szept. 26., kedd - 21:02
hyper6+
#-1
Elküldve: 2006. 09. 26. 20:11
Idézet: Templomegere - Dátum: 2006. szept. 26., kedd - 20:03
Impresszív darab.
#0
Elküldve: 2006. 09. 26. 20:16
Idézet: Leeroy - Dátum: 2006. szept. 26., kedd - 21:11
de nem (csak) ezen múlik , főleg magán a procin !! Szerencse kérdése 80%-ban !
2800mhz 1.39V
#1
Elküldve: 2006. 09. 26. 20:20
Idézet: Templomegere - Dátum: 2006. szept. 26., kedd - 20:16
2800mhz 1.39V
Nem vagyok tuningbarát, csak érdeklődésképp kérdeztem, mivel valamiféle hatékonyabb hőcsöves hűtésre kell hamarosan váltanom - ez a jelenlegi sem rossz, ám ezt az alacsony zajszintet azzal kompenzálja, hogy 61 celsiusig is felszökik a két mag hőfoka terhelve. Persze lehetne fordulatszámot növelni, viszont az üvöltő gép gondolata sem túl szimpatikus...
#2
Elküldve: 2006. 09. 26. 21:17
Idézet: Leeroy - Dátum: 2006. szept. 26., kedd - 21:20
ha a hang is fontos kritérium akkor a hyper6+-t a gyári hűtőjével felejtsed el ! Akkor inkább itt nézz körül :
hűtő
#3
Elküldve: 2006. 09. 26. 21:47
System Info
RMCPULite Edition: x86 Platform
Operating system: Microsoft Windows XP Professional Szervizcsomag 2 (Build 2600)
CPU: AMD Athlon (1 CPU)
Current clock: 2074.71 MHz
Features: MMX (ext), 3DNow! (ext), SSE
BIOS: Nvidia - 42302e31 Phoenix - AwardBIOS v6.00PG Phoenix-Award BIOS v6.00PG (08/19/04)
Physical memory: 785904 KB total, 497652 KB available
Memory to commit: 1789428 KB total, 1396576 KB available
Date: 09/26/2006, 22:48:01
Test Settings
Frame Size: 1024x768
Frame Buffer: Cached
Start Frame: 100
Number of Frames: 300
Physical Model: Model 1
Number of Objects: 400
Number of Lights: 4
Shadows: On
Textures: On
Sky Sphere: On
Texture Filtering: Bilinear
Number of Textures: 32
Solver Instruction Set: FPU
Renderer Instruction Set: SSE/EMMX
Renderer Threads: 1
Test Results
Frames processed: 300
Solver FPS: 40.1149
Prerenderer FPS: 151.5660
Renderer FPS: 7.5091
Overall FPS: 6.0717
(Tbred-b 1800+ húzva, furcsa, hogy nem ismerte fel)
#4
Elküldve: 2006. 09. 26. 21:58
Idézet: Templomegere - Dátum: 2006. szept. 26., kedd - 21:17
hűtő
Szimpatikus ez a Ninja Plus... Thx a linket.
#5
Elküldve: 2006. 09. 27. 08:13
System Info
RMCPULite Edition: x86 Platform
Operating system: Microsoft Windows XP Professional Szervizcsomag 2 (Build 2600)
CPU: Intel® Core2 CPU 6300 @ 1.86GHz (2 CPU)
Current clock: 2800.01 MHz
Features: MMX, SSE, SSE2, SSE3, XD bit, EM64T, Hyper-Threading
BIOS: A M I - 9000605 BIOS Date: 09/05/06 21:40:08 Ver: 08.00.12 BIOS Date: 09/05/06 21:40:08 Ver: 08.00.12 (09/05/06)
Physical memory: 2096300 KB total, 1779468 KB available
Memory to commit: 2463172 KB total, 2291336 KB available
Date: 09/26/2006, 18:36:37
Test Settings
Frame Size: 1024x768
Frame Buffer: Cached
Start Frame: 100
Number of Frames: 300
Physical Model: Model 1
Number of Objects: 400
Number of Lights: 4
Shadows: On
Textures: On
Sky Sphere: On
Texture Filtering: Bilinear
Number of Textures: 32
Solver Instruction Set: SSE3
Renderer Instruction Set: SSE3/EMMX
Renderer Threads: 2
Test Results
Frames processed: 300
Solver FPS: 62.7240
Prerenderer FPS: 365.0676
Renderer FPS: 24.4768
Overall FPS: 16.7962
core 2 duo e6300 [@2800/400mhz, stock cooler] asus p5b deluxe [i965] 2x1g a-data ddr2-667 [@800mhz 4-4-4-12]
Szerkesztette: arn 2006. 09. 27. 08:33 -kor
#6
Elküldve: 2006. 09. 27. 08:35
2. templomegere - 16.0341 - athlon 64 x2 3800+ [@2900/290mhz, cm hyper6+] ??? [???] 2x1g ??? [@???mhz ???]
3. leeroy - 11.0226 - athlon 64 x2 3800+ [@2000/200mhz, zalman 7000b-cu] asus a8r-mvp [???] 2x512m kingmax ddr400 [@400mhz ???]
4. szekig - 7.8299 - athlon 64 3000+ [@2394/266mhz, ???] ??? [???] 2x512m ??? [@???mhz ???]
5. havocs - 6.0717 - athlon xp 1800+ [@2070/180mhz, cm] abit nf7-s [nf2ultra] ??? ??? [@???mhz ???]
6. arn mh - 5.9677 - sempron 2800+ [@2000/166mhz, spire falconrock] abit an7 [nf2ultra] 2x512m ddr400 [@333mhz 2.5-3-3-7]
potoljatok!
#7
Elküldve: 2006. 09. 27. 16:39
Idézet: arn - Dátum: 2006. szept. 27., szerda - 8:35
Teljesen alapórajel, semmi húzgálás.
#8
Elküldve: 2006. 09. 27. 18:01
#9
Elküldve: 2006. 09. 27. 18:02
System Info
RMCPULite Edition: x86 Platform
Operating system: Microsoft Windows XP Professional Service Pack 2 (Build 2600)
CPU: Intel® Pentium® D CPU 2.80GHz (2 CPU)
Current clock: 2793.14 MHz
Features: MMX, SSE, SSE2, SSE3, EM64T, Hyper-Threading
BIOS: DELL - 7 Phoenix ROM BIOS PLUS Version 1.10 A07 (03/31/06)
Physical memory: 1038404 KB total, 490680 KB available
Memory to commit: 2500460 KB total, 2026480 KB available
Date: 09/27/2006, 16:38:10
Test Settings
Frame Size: 1024x768
Frame Buffer: Cached
Start Frame: 100
Number of Frames: 300
Physical Model: Model 1
Number of Objects: 400
Number of Lights: 4
Shadows: On
Textures: On
Sky Sphere: On
Texture Filtering: Bilinear
Number of Textures: 32
Solver Instruction Set: SSE3
Renderer Instruction Set: SSE3/EMMX
Renderer Threads: 2
Test Results
Frames processed: 300
Solver FPS: 36.3806
Prerenderer FPS: 155.1935
Renderer FPS: 13.1689
Overall FPS: 9.1019
#10
Elküldve: 2006. 09. 27. 19:55

Súgó
A téma zárva.












